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10th Annual Games for Health Conference
Back Bay Events Center, Boston MA
June 18-20, 2014!

Register Today! http://www.regonline.com/gfh2014

Three Days to Explore...The Role of Videogames in Health & HealthcareThe 10th Annual Games for Health Conference is coming. Join hundreds of developers, health professionals, researchers, funders, and more at the largest event devoted to games in health & healthcare.

Three days covering platforms, and business opportunities will prepare you and your organization to deploy effective solutions for behavior change, consumer engagement, public health, professional development, research and more.

For Sponsorship and exhibit opportunities: bbryant@dmill.com
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Friday, June 20 • 10:15am - 11:00am
Building Surgery & Healthcare Training with Game Technologies

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This session covers several projects that are produced by ARA and its Virtual Heroes team that use videogames and videogame technologies to help with surgery and healthcare training.

1. HumanSim Sedation and Airway 

ARA and Duke University developed the Sedation and Airway tool that accurately reproduces patient vital signs during airway trauma, pain management and anesthesia induction. Our project couples our physiology engine with an immersive training environment to educate personnel in trauma treatment scenarios for airway trauma. The training environment includes 5 moderate sedation and 5 rapid sequence inductions scenarios. The variety of scenarios exposes the trainee to both military trauma and civilian surgical scenarios.

http://www.humansim.com/products/humansim-sedation-and-airway

2. HumanSim Combat Medic

ARA and Duke University’s Combat Medic is a state-of-the-art training and simulation tool for medical education that uses a 3D, collaborative virtual world accessible from any internet-connected computer. The combat medic environment includes learning modules customized to combat medic needs. Combat Medic addresses the top three injuries associated with preventable deaths on the modern battlefield, including hemorrhage, airway management, and tension pneumothorax.

http://www.humansim.com/products/humansim-combat-medic

3. BioGears open source physiology engine

BioGears is an open source, comprehensive, extensible human physiology engine that will drive immersive medical education and training technologies. The BioGears physiology engine platform will allow for distributed collaboration and consistent simulation across the medical training community.

http://www.biogearsengine.com/


Speakers

Friday June 20, 2014 10:15am - 11:00am
B. Patriot Room

Attendees (4)